What is
Multimedia?
• An interactive combination of two or more media elements
(multimedia building block), such as text, graphics, audio, animation and video
integrated using a computer.
Multimedia
• Multimedia is any combination of text, graphics, sound,
animation and video that is delivered by
computer
• A multimedia project development requires creative,
technical, organizational, and business skills.
• When you allow the
user to control what and when these elements are delivered, it is interactive
multimedia
What is
multimedia System?
• A system that supports more than a single type of media
Multimedia Building Blocks
Digital environment
USER
Why
multimedia?
–Ease of use –Immersive (virtual reality) experience
–interaction and better retention –Better understanding –Cost effectiveness
–More fun = Greater efficiency
Retention - Capacity or power of retaining or An ability to recall or recognize what has
been learned or experienced.
Integration
• The integration of simulation tools with multimedia
elements makes it possible to express in a richer way the knowledge we are
trying to provide, and gives the audience a better comprehension of the
problem, as explanations by means of video, images, texts, etc.
Integration
• Integrating Multimedia and Hypermedia into Teaching and
Learning
• well-integrated
multi-media can only improve the usability and stickiness of your site
stickiness- the property of sticking to a surface
Interactive
• Key feature of multimedia
• User determines what content is delivered, when it is
delivered and how
Hypermedia
HTML
• HyperMedia: not constrained to be text-based, can include
other media, e.g., graphics, images, and especially the continuous media -
sound and video. – The World Wide Web (WWW) – is an example of a hypermedia
application.
• Multimedia means
that computer information can be represented through audio, graphics, images,
video, and animation in addition to traditional media.
• A hypertext(links)
system: meant to be read nonlinearly, by following links that point to other
parts of the document, or to other documents.
Hypertext
is nonlinear
HTML(Hyper Text Markup Language)
• HTML: a language for publishing Hypermedia on the World
Wide Web
1. HTML uses ASCII, it is portable to all different (possibly binary
incompatible) computer hardware.
2. The next generation of HTML is XHTML - a
reformulation of HTML using XML.
• HTML uses tags to
describe document elements
HTML(Hyper
Text Markup Language)
• A very simple HTML page is as follows:
<HTML>
<HEAD>
<TITLE> A sample web page. </TITLE>
<META NAME =
"Author" CONTENT = "Cranky Professor">
</HEAD>
<BODY>
<P> We can put any text we like here, since this is a
paragraph element. </P>
</BODY>
</HTML>
• Naturally, HTML has
more complex structures and can be mixed in with other standards.
Multimedia
Authoring
• creation of multimedia productions, sometimes called
“movies" or “presentations". –we are interested in interactive
applications. –we also look at still-image editors such as Adobe Photoshop, and
simple video editors such as Adobe Premiere.
Multimedia
Authoring
• Adobe/Macromedia Flash: allows users to create interactive
movies by using the score metaphor, i.e., a timeline arranged in parallel event
sequences.
• Adobe/Macromedia Director: uses a movie metaphor to create
interactive presentations - very powerful and includes a built-in scripting
language
• Lingo, that allows creation of complex interactive movies.
• Adobe/Macromedia Authorware: a mature, well- supported
authoring product creating interactive
programs that can integrate a range of multimedia content, particularly
e-learning applications.
Delivering Multimedia
• Compact disc Inexpensive, easy mass produce and distribute
• Online Web pages, product advertisement, demos
WHO USES
ADOBE DIRECTOR?
Multimedia
authors
• Easily create and
publish interactive CD-ROM discs, and rich Internet applications (RIAs).
Realize the greatest return on your creativity with cross-platform authoring
and playback. Game developers
• Develop engaging experiences with state-of-the- art audio
capabilities, native 2D/3D rendering, and enhanced built-in technology.
eLearning application authors
• Engage learners by
adding new dimensions to your training and simulation applications.
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